Ori and the Will of the Wisps - Adaptive Music Redesign

An interactive music redesign of Ori and the Will of the Wisps, implemented in Wwise to respond dynamically to gameplay states.

Focused on:

• Building adaptive music layers based on gameplay intensity
• Creating seamless transitions between exploration and heightened states
• Using parameter-driven variation to shape dynamic musical pacing
• Maintaining tonal cohesion across changing gameplay conditions

Focused on creating a responsive musical system that supports both gameplay flow and emotional progression.

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Little Nightmares

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CropOut - Sound Redesign