Ori and the Will of the Wisps - Music Re-Design (Wwise) (2024)

An interactive music re-design of Ori and the Will of the Wisps, implemented using Wwise.

Focused on:

• Adaptive music layering based on gameplay intensity

• Seamless transitions between exploration and heightened states

• Parameter-driven variation for dynamic emotional pacing

• Maintaining tonal cohesion while preserving musical identity

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CropOut Sound Re-Design (Unreal & Wwise) (2025)

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Unreal & Wwise - Exploration Audio Implementation (2024)